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AI Insights · Timothy · October 2021

Top 5 Puzzle Games on iOS in Belgium Q3 2021

An overview of the performance of the top 5 puzzle games on the iOS platform in Belgium during Q3 2021, highlighting their weekly downloads, revenue, and active users.

Top 5 Puzzle Games on iOS in Belgium Q3 2021

In the third quarter of 2021, the top 5 puzzle games on the iOS platform in Belgium experienced varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:

Water Sort Puzzle by IEC GLOBAL PTY LTD saw its weekly revenue fluctuate, peaking at approximately $94 in mid-September. Weekly downloads exhibited a steady increase, starting from around 1.9K at the end of June and reaching about 3.5K by the end of September. The game’s weekly active users also showed a positive trend, growing from 12.3K to 16.5K over the quarter.

Brain Who? Tricky Riddle Tests from Teos Oyun experienced a significant spike in weekly downloads in mid-July, reaching over 5.4K, before gradually declining to around 870 by the end of September. Weekly revenue saw modest growth, peaking at $53 in mid-September. The game’s weekly active users mirrored the download trends, peaking at 9K in mid-July and then decreasing to approximately 2.5K by the end of the quarter.

Woodoku - Wood Block Puzzles, published by Tripledot Studios, maintained a consistent performance in weekly downloads, fluctuating between 1.4K and 2.7K. The game’s weekly active users showed a slight upward trend, rising from 9.6K at the end of June to 10.5K by late September.

Guess Their Answer by TapNation experienced a decline in both weekly downloads and active users. Downloads dropped from approximately 5.7K at the end of June to around 440 by the end of September. Similarly, weekly active users decreased from 7.8K to about 2K over the same period. Revenue for this game remained minimal throughout the quarter.

Lastly, Parking Jam 3D from Popcore GmbH showed varied trends. Weekly downloads peaked at around 2.9K in late July but fell to about 1.2K by the end of September. The game’s weekly revenue saw a gradual increase, reaching $59 in mid-September. Active users fluctuated, peaking at 6K in late July before declining to approximately 3.1K by the end of the quarter.

These insights reflect the diverse performance trends of puzzle games on iOS in Belgium during Q3 2021. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021